Why I never code first
PREDEV/POSTDEV, numbered lots, post-delivery audit. The method I apply on every project, from idle games to Play Store.
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Production notes and field reports.
Featured article
400+ tests, 80% coverage, 14 lots, zero debt. A look at shipping a real mobile product, lot by lot.
Method
Scoping, lots, validation, delivery.
PREDEV/POSTDEV, numbered lots, post-delivery audit. The method I apply on every project, from idle games to Play Store.
Read articleTests, coverage, lint, post-lot audit, CI/CD. The full sequence, and what happens when you skip it.
Read articleThe format, the constraints, a concrete example, and why time pressure creates direction.
Read articleBefore the first line of code, I deliver a scoping document the client can actually use. Structure, lots, validation criteria: here's what is inside.
Read articleCase studies
Pieces anchored in real shipped projects.
Why I prototyped fast first, why I rebuilt the project on a cleaner foundation, and what the PC-first alpha already validates today.
Read articleHow I designed Grimoire Culinaire's internal economy: 80 muffins/month, rewarded ads, free trial, and pricing mistakes.
Read articleShipping
Notes on launch, distribution and products.
The full process to go from zero to an operational Gumroad store with 5 products, pricing and EU legal compliance in 72 hours.
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