Available for freelance
Flutter & Godot developer. Product architecture, PREDEV scoping, tested delivery.
I mostly step in when a project needs real production structure: playable prototype, mobile MVP, loop redesign, product architecture, or a scope reset before execution.
What I deliver
Flutter mobile apps
Structured MVP, Riverpod architecture, offline-first, Supabase, CI/CD. From scoping to Play Store.
Grimoire Culinaire - 14 lots, app published on Play Store.
Godot games (C# / GDScript)
Game design, game loops, economy, rapid prototyping. Desktop and mobile.
3 games designed and developed, including Galactic Rogue (playable on itch.io).
Architecture & product scoping
PREDEV/POSTDEV method, lot breakdown, technical documentation, audit.
Every project follows the same process. No lot shipped without tests or audit.
Typical missions
The right fit is not only about stack. It is mostly about project timing, the need for structure, and the ambition level of the deliverable.
Good fit
- Prototype or vertical slice that needs fast scoping
- Mobile MVP or game that needs architecture and prioritization
- Existing project that needs a product or systems audit before moving forward
Less suited
- Feature factory work with no scoping and no access to product decisions
- Heavy AAA-style production with highly segmented specializations
- Execution-only work where method and testing do not matter
Engagement formats
Audit / reset
To clarify a scope, game loop, architecture or roadmap before restarting production.
Typical output: prioritized action plan, risk points, next lots.
Prototype / vertical slice
To validate a loop, prototype a system, or make an idea presentable to testers, partners or investors.
Typical output: playable build, scoping decision, next steps.
MVP delivery support
To go from PREDEV scoping to a shippable product with architecture, lot breakdown, tests and clean delivery.
Typical output: tested MVP, documented and ready to iterate.
How I work
PREDEV scoping before code. Lot breakdown with validation criteria. Post-delivery audit. 80%+ test coverage. Zero tech debt.
Linked proof
Case study
Grimoire Culinaire
14 lots, 400+ tests, Play Store release. The strongest proof of product delivery.
Games / systems
Galactic Rogue & idle games
Game loops, synergies, economy, prestige, prototyping, closed tests and advanced internal builds.
Method
Production devblog
Articles on lots, audits, game economy and low-debt delivery.
Products shipped
Web templates sold on Gumroad - Resume Builder and Landing Page Pack. Proof of product delivery to third parties.
Available for remote freelance engagements.